Monday, September 15, 2014

Adding detail to blocking map.



Starting adding detail to the conference room. Modelled some assets for the table and chair and also the pillar. For now they're placeholders but I think they could work fine for now (may enhance the design as I go along).

Sunday, September 14, 2014



I started working on a new environment project in the Unreal 4 engine. This will give me an opportunity to explore the new features of Unreal 4 and to attempt to create an environment on the  next-gen level. This project aims for realism, as opposed to my past projects which adopted a certain style to it.